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 Liste des recettes à mettre à jour

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AuteurMessage
Assirian



Messages : 188
Date de naissance : 08/10/1983
Date d'inscription : 16/11/2011
Age : 33

Feuille de personnage
Niveau:
55/55  (55/55)
Faction: Traveler
Style: Pistol !

MessageSujet: Liste des recettes à mettre à jour   Jeu 15 Déc - 12:29

Au boulot les gens ;) Plus sérieusement, j'ai remis la main sur ce vieux truc, ça peut servir, mais ça date un peu, il faut nettoyer, virer les refines qui n'existent plus, ajouter les nouveaux etc.



Craft Recipe Organization


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This is not a full listing of craft recipes.
It's just a simple reference for how the recipe books are nested. The numbers
after each are the skill levels at which new books of that type become available.



As a general rule, at least the first level of
each category within each craft can be purchased or gained via mission reward
(some not available until Sector 2 or later). Any book with
"Improved" or "Advanced" in its name cannot be purchased;
these must be crafted.


Any "Refine" book needs to be
purchased except in rare exceptions where they're given as mission rewards. For
now, I've only listed the level of the initial refine recipe in each book to
mark when each first becomes useful.


At some point, we may provide more actual
recipe information, but for now it's best we focus on things not already being
done elsewhere. If you're looking for an actual recipe, perhaps you may find it
here.





Contents

[hide]



  • 1
    Armorcraft Categories

    • 1.1
      Armorcraft (Special)

  • 2
    Ballistics Categories

    • 2.1
      Ballistics (Special)

  • 3
    Construction Categories
  • 4
    Cooking Categories

    • 4.1
      Cooking (Special)
    • 4.2
      Cooking "Refines"

  • 5
    Geology

    • 5.1
      Geology "Refines"

  • 6
    Medicine Categories

    • 6.1
      Medicine (Special)
    • 6.2
      Medicine "Refines"

  • 7
    Mutagenics Categories

    • 7.1
      Mutagenics "Refines"

  • 8
    Nature Categories

    • 8.1
      Nature (Special)
    • 8.2
      Nature "Refines"

  • 9
    Science Categories

    • 9.1
      Science (Vehicle)
    • 9.2
      Science (Special)
    • 9.3
      Science "Refines"

  • 10
    Weaponry Categories

    • 10.1
      Weaponry (Special)



Armorcraft Categories


Keep in mind that Science also has some
chest/face item recipes.



  • Armor Kit - 3, 150
  • Armor Repair Kit - 3, 75, 150
  • Belts - 1, 60, 135

    • Improved Belts - 60, 120, 150

      • Advanced Belts - 105, 164


  • Boots - 30, 75, 120

    • Improved Boots - 75, 105, 135

      • Advanced Boots - 105, 164


  • Gloves - 1, 60, 120

    • Improved Gloves - 45, 105, 135

      • Advanced Gloves - 105, 164


  • Hats - 9, 21, 30
  • Helmets - 36, 75, 135

    • Improved Helmets - 75, 120, 150

      • Advanced Helmets - 105, 164


  • Jackets - 9, 21, 30
  • Legs - 1, 75, 135

    • Improved Legs - 75, 105, 135

      • Advanced Legs - 105, 164


  • Pants - 1, 21, 30
  • Shirts - 1, 21, 30
  • Shoes - 9, 21, 30
  • Shoulders - 36, 75, 135

    • Improved Shoulders - 75, 105, 135

      • Advanced Shoulders - 105, 164


  • Torso - 1, 75, 135

    • Improved Torso - 75, 105, 135

      • Advanced Torso - 105, 164







Armorcraft
(Special)



These are the one-offs, generally picked up
from missions. I've added location where possible; this list is probably quite
incomplete.



  • Deadfall Armor (Deadfall Point)
  • Fracture War Mask (Fracture)
  • Hexweave Armorcraft (Wasted Wood, NPC named Brice Miller, 168
    skill)
  • Insulated Combat Boots (The Repository)
  • Kingman Guard Vest (Old Kingman)
  • Mesoprene Armorcraft (Wasted Wood, NPC named Miyu Sasaki, 168
    skill)
  • Sandworm Hide Armor (Armorcraft Trainer, Linewood)
  • Zanesville Defender Vest (Zanesville)









Ballistics
Categories




  • Air Rifles - 3

    • Improved Air Rifles - 18

  • Ballistics Kit - 3, 150
  • Ballistics Repair Kit - 3, 75, 150
  • Crossbows - 1

    • Improved Crossbows - 45

  • Handguns - 30, 90, 150

    • Auto Actions - 42 (also in Small Arms Rifles 1)
    • Gun Fittings - 30 (also in Small Arms Rifles 1)
    • Short Barrels - 30
    • Improved Handguns - 90, 135

      • Ballistics Experimentation - 90 (also in Improved SA Rifles 1)
      • Advanced Handguns - 135, 164


  • Large Gauge Guns - 60, 105, 135

    • Manual Actions - 30
    • Improved LG Guns - 90, 120, 150

      • Advanced LG Guns - 105, 150


  • Long Barrels - 45 (can't be made from another book right now -
    /bugged 16 Feb)
  • Machinegun Ammunition - 105
  • Pistol Ammunition - 30

    • Efficient Pistol Ammunition - 75

      • Economic Pistol Ammunition - 120


  • Rifle Ammunition - 45

    • Efficient Rifle Ammunition - 75

      • Economic Rifle Ammunition - 120


  • Shotgun Ammunition - 45

    • Efficient Shotgun Ammunition - 75

      • Economic Shotgun Ammunition - 120


  • Small Arms Rifles - 45, 90, 135

    • Improved SA Rifles - 75, 105, 150

      • Advanced SA Rifles - 120, 150


  • SMG - 90, 120, 150

    • Improved SMG - 105, 135

      • Advanced SMG - 135, 164


  • Vehicle Weapons - 105

    • Improved Vehicle Weapons - 164

      • Advanced Vehicle Weapons - 255


  • Zip Guns - 1

    • Improved Zip Guns - 54






Ballistics
(Special)



These are the one-offs, generally picked up
from missions. I've added location where possible; this list is probably quite
incomplete.



  • Crash Zone Zip Gun (Mumford)
  • Deadfall Pistols (Deadfall Point)
  • Deadfall Rifles (Deadfall Point)
  • Electromagnetic Crossbows (Blackridge)
  • LW Hellfire Shotgun (The Repository)
  • Mastercrafted Components (Pitchblende, Carmelita Flores, 164 skill)
  • Mastercrafted Pistols (Pitchblende, Carmelita Flores, 180 skill)
  • Mastercrafted Rifles (Pitchblende, Jonas McShane, 180 skill)









Construction
Categories




  • Camps - 1, 75, 135

    • Improved Camps - 75, 105, 135

      • Advanced Camps - 120, 150
      • Faction Camps - 120, 150


  • Construction Kit - 1?, 150









Cooking
Categories




  • Baking - 1, 60, 120

    • Improved Baking - 60, 105, 135

      • Advanced Baking - 90, 135


  • Brewing - 1, 60, 120

    • Improved Brewing - 60, 105, 135

      • Advanced Brewing - 90, 135


  • Cold Prep - 3, 60, 120

    • Improved Cold Prep - 60, 105, 135

      • Advanced Cold Prep - 90, 135


  • Cooking Components - 1, 75, 120

    • Improved Cooking Components - 60, 90, 135

      • Advanced Cooking Components - 90, 135


  • Cooking Kit - 3, 150
  • Frying - 3, 60, 120

    • Improved Frying - 60, 105, 135

      • Advanced Frying - 90, 135


  • Grilling - 3, 60, 120

    • Improved Grilling - 60, 105, 135

      • Advanced Grilling - 90, 135


  • Preserving - 30, 75, 120

    • Improved Preserving - 75, 105, 135

      • Advanced Preserving - 90, 135


  • Stewing - 1, 75, 135

    • Improved Stewing - 75, 105, 135

      • Advanced Stewing - 90, 135







Cooking
(Special)



I'm pretty sure there are special recipes that
I've skipped collecting, so this list is probably quite incomplete. It's been a
long time since I've received some of these, so my memory of location is a
little fuzzy.



  • Blackridge Cookbook (Blackridge)
  • Bugfarm Cookbook (Bugfarm/Hollister Point?)
  • Brain Fumes (The Repository)
  • Darwin's Po' Boy (Depot 66)
  • Deadfall Cold Prep (Deadfall Point)
  • Deadfall Preserving (Deadfall Point)
  • Disciple's Regen Tea (Lightbearer recipe - check Lightbearer
    towns, Medicine Trainer)
  • Embry Canned Stew (Embry Crossroads)
  • Flaky Bill's Pies (Mumford - Mag Thurber AP line)
  • Hollister Point Recipe (Hollister Point)
  • Irradiated Gastronomy Cookbook (Tabara,
    Magda, 168 skill)
  • New Gallows Clam Chowder (New Gallows)
  • North Burb Sage Tea (North Burb)
  • Oasis Cookbook (The Oasis - town between S1 and S2) - NPC is
    Javier Stillman, mission is "Hauling Oats"
  • Roach Fritters (Castoff Canyon)
  • Steamed Spider Niblets (Spider Hill)
  • Styles' Surprise (Linewood, 15 skill)
  • Tanner's Whiskey (Tannerfield - search forums for more info before
    you do this mission; currently you can choose a mission option that means
    you're never able to get this recipe)
  • Underborscht (60 skill - probably from the Underdwellers
    outside/under New Flagstaff)





Cooking
"Refines"




  • Refine Spice - 75












Geology



  • Basic Geology - 3, 150

    • Mine Copper - 14
    • Mine Lead - 30
    • Mine Iron - 30
    • Mine Chemicals - 45
    • Mine Silver - 60
    • Mine Aluminum - 75






Geology
"Refines"




  • Refine Alloy Steel - 105
  • Refine Coal - 63
  • Refine Copper - 75
  • Refine Iron - 90
  • Refine Lead - 90
  • Refine Steel - 45












Medicine
Categories




  • Medical Gear - 45, 90, 135

    • Improved Medical Gear - 75, 105, 135

      • Advanced Medical Gear - 105, 150


  • Medicine Kit - 3, 150
  • Pathology - 1, 75, 120

    • Improved Pathology - 60, 105, 150

      • Advanced Pathology - 105, 150


  • Trauma - 1, 75, 120

    • Improved Trauma - 60, 120






Medicine
(Special)




  • Citizen's Herbal Remedies (Vista - Thorne's Bluff; book does not
    appear to be available in Gaia)
  • Crater Weed Salve (Mumford)
  • Deadfall Medicine (Deadfall Point)
  • Eagle Mac's Healing Salve (New Gallows)
  • Muscular Regulator (164 skill +STR storage slot item recipe -
    can't remember where I got it)
  • Sunshine Corners Medication (Sunshine Corners)


Medicine
"Refines"




  • Refine Antibiotic - 45
  • Refine Antiseptic - 15
  • Refine Antitoxin - 30
  • Refine Bandage - 1
  • Refine Healing Accelerants - 120
  • Refine Stimulants - 45












Mutagenics
Categories



Currently, anyone may make any type of
mutation injectors, regardless of faction affiliation. You just need someone
with friendly faction to procure (at least) the first book of the mutation
lines from towns you cannot safely enter.



  • Alpha Injectors - 3, 9, 24, 39, 54, 69, 84, 99, 114, 129, 144
  • Empathic Injectors - 45, 63, 81, 99, 117, 135, 153, 171
  • Enhancement Injectors - 45, 63, 81, 99, 117, 135
  • Gamma Manipulation - 3, 60, 120
  • Mutagenics Kit - 3, 150
  • Nano-Manipulation Injectors - 45, 63, 81, 99, 117, 135
  • Patho-Transmission Injectors - 45, 63, 81, 99, 117, 135
  • Primal Injectors - 45, 63, 81, 99, 117, 135
  • Sonic Influence Injectors - 45, 63, 81, 99, 117, 135
  • Suppression Injectors - 45, 63, 81, 99, 117, 135
  • Telekinesis Injectors - 45, 63, 81, 99, 117, 135
  • Telepathy Injectors - 45, 63, 81, 99, 117, 135
  • Thermal Control Injectors - 45, 63, 81, 99, 117, 135





Mutagenics
"Refines"




  • Refine Gamma Injector - 60
  • Refine Genetic Material - 90
  • Refine Shiva Sample - 150


(I've heard rumors of a Refine Tainted Genetic
book at 180 skill, but so far this is unconfirmed.)






Nature
Categories




  • Basic Animal Training Kit - 3 (no other books can be made from
    this one. /bugged 4 March.)
  • Basic Veterinary Kit - 3

    • Improved Veterinary Kit - 60

      • Advanced Veterinary Kit - 120


  • Horse Training - 3, 45, 75

    • Improved Horse Training - 30, 75, 105

      • Advanced Horse Training - 90, 135, 164


  • Horsefeed - 3

    • Improved Horsefeed - 90

  • Inter. Animal Training Kit - 150
  • Nature - 1, 60, 120

    • Improved Nature - 60, 105, 150

      • Advanced Nature - 105, 120


  • Nature Kit - 3, 150





Nature
(Special)




  • Deadfall Nature (Deadfall Point)





Nature
"Refines"




  • Refine Cotton - 75
  • Refine Leather - 90
  • Refine Toxin - 60
  • Refine Wood - 63
  • Refine Wool - 63









Science
Categories




  • Acids - 3, 75, 105

    • Advanced Acids - 75, 135

  • Basic Vehicle Repair Kit - 30

    • Improved Vehicle Repair Kit - 90

      • Advanced Vehicle Repair Kit - 150


  • Biodiesel - 60

    • Improved Biodiesel - 150

  • Bombs - 30, 90, 135

    • Improved Bombs - 90, 135

      • Advanced Bombs - 120, 164


  • Boosters - 30, 75, 120

    • Improved Boosters - 75, 120

      • Advanced Boosters - 120, 150


  • Compass - 18
  • Dye - 1

    • Vibrant Dyes - 1

  • Enhanced Armor - 45, 75, 120

    • Improved Enhanced Armor - 75, 105, 135

      • Advanced Enhanced Armor - 105, 135


  • Gasoline - 30

    • Improved Gasoline - 120

  • Gunpowder - 30

    • Medium Gunpowder - 45

      • Heavy Gunpowder - 45


  • Optics - 3, 45, 120



      • Advanced Optics - 75, 150


  • Pen - 45
  • Science Kit - 3, 150
  • Vehicle Battery - 60





Science
(Vehicle)



You must do the ATV missions in Sector
1 in order to construct the ATV and all other vehicles (see the Knowledge Base
in game for more information about the ATV missions). All vehicle recipe books
branch off the original ATV knowledge, which is gained at the ultimate end of
the mission chain. Vehicle recipe books cannot be traded player to player,
although unused vehicle keys can be. I've underlined the vehicle books to make
them stand out from the vehicle parts better in the list.



  • ATV - 30

    • Control Systems - 30, 75, 120

      • Improved Control Systems - 60, 105, 150

        • Advanced Control Systems - 120, 164


    • Engines - 30, 75, 120

      • Improved Engines - 60, 105, 150

        • Advanced Engines - 120, 164


    • Frames - 30, 75, 120

      • Improved Frames - 60, 105, 150

        • Advanced Frames - 120, 164


    • Tires - 30, 75, 120

      • Improved Tires 60, 105, 150

        • Advanced Tires - 120, 164


    • Improved ATV - 60

      • Advanced ATV - 120

    • Motorcycle - 45

      • Improved Motorcycle - 75

        • Advanced Motorcycle - 135

      • Dune Buggy - 75

        • Improved Dune Buggy - 105

          • Advanced Dune Buggy - 164

        • Interceptor - 164

          • Improved Interceptor - 195




  • Franklin's Rider ATV (special vehicle
    recipe from Willoughby's Garage)


Science
(Special)



Probably rather incomplete. I know I'm missing
at least one faction-related recipe, if nothing else.



  • Burnside Blasters (Burnside)
  • Centrifuge Sabotage Bomb (New Flagstaff)
  • Collections - Kaibab Books (Archivists, Traders Flat)
  • Collections - Northfields Books (Archivists, New Flagstaff)
  • Collections - Plateau Books (Archivists, Embry Crossroads)
  • Deadfall Bombs - random item from Crafter Supply Parcels (Deadfall
    Point and Trader's Flat)
  • Facemelter Bomb (The Repository?)
  • Franklin's Rider ATV (Willoughby's Garage)
  • New Gallows Care Package (New Gallows)
  • Weakness Gas (Midway)
  • Zanesville Toxin Neutralizer (Zanesville)


Science
"Refines"




  • Refine Acid - 30
  • Refine Adhesive - 15
  • Refine Circuits - 150
  • Refine Combustible - 90
  • Refine Fasteners - 45
  • Refine Gears - 30
  • Refine Glass - 60
  • Refine Paper - 60
  • Refine Petroleum - 135
  • Refine Plastic - 60
  • Refine Rubber - 90
  • Refine Silk - 120
  • Refine Synthetic Cloth - 75
  • Refine Water - 63
  • Refine Wires - 120









Weaponry
Categories




  • Axes - 30, 75, 120

    • Melee Axes - 60, 90, 150

      • Combat Axes - 75, 164


  • Clubs - 1, 60, 120

    • Batons - 60, 105, 150

      • Martial Batons - 75, 150 (unrelated to Martial Weapons)


  • Hammers - 15, 90, 150

    • Melee Hammers - 75, 120, 150

      • War Hammers - 105, 164


  • Heavy Blades - 30, 75, 120

    • Improved Heavy Blades - 90, 120, 150

      • Advanced Heavy Blades - 120, 150


  • Improvised - 1, 15
  • Knives - 1, 45, 105

    • Improved Knives - 45, 90, 135

      • Advanced Knives - 60, 105


  • Makeshift Weapons - 1

    • Martial Weapons - 75 (unrelated to Martial Batons)

      • Master Weapons - 105


  • Sports Gear - 15, 75, 135

    • Blood Sports - 60, 120, 150

      • 22nd Century Gladiator - 90, 150


  • Stun Weapons - 150 (available for purchase in some S3 faction
    towns)
  • Swords - 15, 60, 135

    • Improved Swords - 60, 105, 150

      • Advanced Swords - 75, 150


  • Tools - 1, 30
  • Weapon Repair Kit - 3, 75, 150
  • Weaponry Kit - 3, 150





Weaponry
(Special)



These are the one-offs, generally picked up
from missions. I've added location where possible; this list is probably quite
incomplete.



  • Deadfall Blades (Deadfall Point)
  • Fincher's Mining Pick
  • Nameless Shredder (The Repository)
  • Telepathic Focus Weapons (Haven for sure, possibly St. Sebastians
    too)
  • War Gavel (Coppermine, mission called "Assembly Line
    Production" on Quartermaster Weston)
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Loserhunter



Messages : 8
Date de naissance : 29/09/1986
Date d'inscription : 12/04/2012
Age : 30

MessageSujet: Re: Liste des recettes à mettre à jour   Sam 2 Juin - 13:20

Un sujet tres interessant meme si en effet de nobreux recipes n'existyent plus.

Quelqu'un sait comment avoir New Gallows Care Package (New Gallows) en science ?

Ca doit etre une quete à new gallows mais j'ai pas trouvé.
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